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Historical Merit Badges

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Historic Merit Badge Program A Go (for real this time!)

http://www.scoutingnews.org/2010/04/02/historic-merit-badge-program/

All requirements for these merit badges MUST be completed by the end of 2010. 

Detailed OFFICIAL info /

http://www.scouting.org/sitecore/content/Home/BoyScouts/AdvancementandAwards/historical_mb_program.aspx

 

Several links to additional information are on the page.

 

 

Carpentry:

 

Requirements
http://www.scouting.org/scoutsource/BoyScouts/AdvancementandAwards/MeritBadges/2010_mb_carpentry.aspx

To obtain a Merit Badge for Carpentry, a Scout must:

1.     Demonstrate the use of the rule, square, level, plumb-line, mitre, chalk-line and bevel.

2.     Demonstrate the proper way to drive, set, and clinch a nail, draw a spike with a claw-hammer, and to join two pieces of wood with screws.

3.     Show correct use of the cross-cut saw and of the rip-saw.

4.     Show how to plane the edge, end and the broad surface of a board.

5.     Demonstrate how to lay shingles.

6.     Make a simple article of furniture for practical use in the home or on the home grounds, finished in a workmanlike manner, all work to be done without assistance.

 

Original MB Book:

http://docs.google.com/viewer?url=http://www.scouting.org/filestore/pdf/Carpentry.pdf

 

New Information Guide:

http://docs.google.com/viewer?url=http://www.scouting.org/filestore/pdf/historic_carpentry_new.pdf

 

 

Pathfinding:

 

Requirements 

http://www.scouting.org/scoutsource/BoyScouts/AdvancementandAwards/MeritBadges/2010_mb_pathfinding.aspx


To obtain a merit badge for Pathfinding, a Scout must:

1.     In the country, know every lane, bypath, and short cut for a distance of at least two miles in every direction around the local scout headquarters; or in a city, have a general knowledge of the district within a three-mile radius of the local scout headquarters, so as to be able to guide people at any time, by day or by night.

2.     Know the population of the five principal neighboring towns, their general direction from his scout headquarters, and be able to give strangers correct directions how to reach them.

3.     If in the country, know in a two mile radius, the approximate number of horses, cattle, sheep, and pigs owned on the five neighboring farms; or, in a town, know, in a half-mile radius, the location of livery stables, garages and blacksmith shops.

4.     Know the location of the nearest meat markets, bakeries, groceries, and drug stores.

5.     Know the location of the the nearest police station, hospital, doctor, fire alarm, fire hydrant, telegraph and telephone offices, and railroad stations.

6.     Know something of the history of his place; and know the location of its principal public buildings, such as the town or city hall, post-office, schools and churches.

7.     Submit a map not necessarily drawn by himself upon which he personally has indicated as much as possible of the above information.

 

Original MB Book: (link not working 4/4/10)

http://docs.google.com/viewer?url=http://www.scouting.org/filestore/pdf/Pathfinding_MBP_Historical.pdf

 

New Information Guide:

 

Signaling:

 

Requirements

http://www.scouting.org/scoutsource/BoyScouts/AdvancementandAwards/MeritBadges/2010_mb_signaling.aspx


To obtain a Merit Badge for Signaling, a Scout must:

1.     Make an electric buzzer outfit, wireless, blinker, or other signaling device.

2.     Send and receive in the International Morse Code, by buzzer or other sound device, a complete message of not less than 35 words, at a rate of not less than 35 letters per minute.

3.     Demonstrate an ability to send and receive a message in the International Morse Code by wigwag and by blinker or other light signaling device at the rate of not less than 20 letters per minute.

4.     Send and receive by Semaphore Code at the rate of not less than 30 letters per minute.

5.     Know the proper application of the International Morse and Semaphore Codes; when, where, and how they can be used to best advantage.

6.     Discuss briefly various other codes and methods of signaling which are in common use.

 

Original MB Book: (link not working 4/4/10)

http://docs.google.com/viewer?url=http://www.scouting.org/filestore/pdf/Signaling_MBP_Historical.pdf

 

New Information Guide:

http://docs.google.com/viewer?url=http://www.scouting.org/filestore/pdf/historic_signaling_new.pdf

 

 

 

Tracking:

 

Requirements

http://www.scouting.org/scoutsource/BoyScouts/AdvancementandAwards/MeritBadges/2010_mb_tracking.aspx

 To obtain a Merit Badge for Tracking, a Scout must:

1.     Demonstrate by means of a [tracking] game or otherwise, ability to [track] skillfully in shelter and wind, etc., showing how to proceed noiselessly and “freeze” when occasion demands.

2.     Know and recognize the tracks of ten different kinds of animals or birds in his vicinity, three of which may be domestic.

3.     Submit satisfactory evidence that he has trailed two different kinds of wild animals or birds on ordinary ground far enough to determine the direction in which they were going, and their gait or speed. Give the names of animals or birds trailed, their direction of travel, and describe gait and speed; or submit satisfactory evidence that he has trailed six different kinds of wild animal or birds in snow, sand, dust, or mud, far enough to determine the direction they were going and their gait or speed. Give names of animals or birds, their direction of travel, and describe gait and speed.

4.     Submit evidence that he has scored at least 30 points from the following groups: 
Group (f) and 4 of the 5 groups (a), (b), (c), (d), (e) must be represented in the score of 30 and at least 7 points must be scored from (a), (b), or (c). Make clear recognizable photographs of

5.     (a) Live bird away from nest - 4 points each

6.     (b) Live woodchuck or smaller wild animal - 3 points each

7.     (c) Live wild animal larger than woodchuck - 4 points each 

8.     (d)  Live bird on nest - 3 points each

9.     (e)  Tracks of live wild animal or bird - 2 points each
AND

10.   (f) Make satisfactory plaster cast of wild animal or bird tracks with identification imprint on back of cast - 2 points each

 

Original MB Book:

http://docs.google.com/viewer?url=http://www.scouting.org/filestore/pdf/Stalking_MBP_Historical.pdf

 

New Information Guide:

http://docs.google.com/viewer?url=http://www.scouting.org/filestore/pdf/historic_tracking_new.pdf

 

Last Updated on Sunday, 04 April 2010 10:53  

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